

You'll have plenty of options for attack and defense when you take on dark wizards. It's immediately gratifying, to the point where you'll be hankering for magical battles. The combat is similar to that seen in the Batman: Arkham and Spider-Man games, but with a sorcery aesthetic. You block incoming attacks with a magical shield and dodge bigger ones. Your character starts out with the most basic dueling skills and spells, but the way you flick out spells with your wand gives combat a unique, kinetic flow. The multifaceted nature of your wizarding unfolds gradually through Hogwarts Legacy's early hours. I fell through the scenery and died while wandering outside the castle once too - luckily the game had autosaved seconds beforehand and the glitch didn't repeat. It never felt game-breaking, but might briefly shake your sense of immersion. The game's technical limitations are occasionally evident as you dash around the environment too sometimes assets will pop up at the edge of your screen and doors will appear to be stuck as the area beyond loads. The colorful rolling hills, plains and hamlets that make up the rest of the world can feel a little bland by comparison, despite their Elder Scrolls vibes. There's lots to explore outside the school as well, but it isn't as densely packed.
